Designing Reality PDF Download

Designing Reality PDF
Author: Neil A. Gershenfeld
Publisher:
ISBN: 9781541617056
Size: 10.97 MB
Format: PDF, ePub, Docs
Category : BUSINESS & ECONOMICS
Languages : en
Pages : 288
View: 6301

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Designing Reality Book Description:

That's the promise, and peril, of the third digital revolution, where anyone will be able to make (almost) anything Two digital revolutions--computing and communication--have radically transformed our economy and lives. A third digital revolution is here: fabrication. Today's 3D printers are only the start of a trend, accelerating exponentially, to turn data into objects: Neil Gershenfeld and his collaborators ultimately aim to create a universal replicator straight out of Star Trek. While digital fabrication promises us self-sufficient cities and the ability to make (almost) anything, it could also lead to massive inequality. The first two digital revolutions caught most of the world flat-footed, thanks to Designing Reality that won't be true this time.

Designing Virtual Reality Systems PDF Download

Designing Virtual Reality Systems PDF
Author: Gerard Kim
Publisher: Springer Science & Business Media
ISBN: 1846282306
Size: 67.99 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 233
View: 3735

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Designing Virtual Reality Systems Book Description:

Developing and maintaining a VR system is a very difficult task, requiring in-depth knowledge in many disciplines. The difficulty lies in the complexity of having to simultaneously consider many system goals, some of which are conflicting. This book is organized so that it follows a spiral development process for each stage, describing the problem and possible solutions for each stage. Much more hands-on than other introductory books, concrete examples and practical solutions to the technical challenges in building a VR system are provided. Part 1 covers the very basics in building a VR system and explains various technical issues in object modeling and scene organization. Part 2 deals with 3D multimodal interaction, designing for usable and natural interaction and creating realistic object simulation. Primarily written for first level graduates, advanced undergraduates and IT professionals will also find this a valuable guide.

Virtual And Augmented Reality Concepts Methodologies Tools And Applications PDF Download

Virtual and Augmented Reality  Concepts  Methodologies  Tools  and Applications PDF
Author: Management Association, Information Resources
Publisher: IGI Global
ISBN: 152255470X
Size: 76.27 MB
Format: PDF, ePub
Category : Computers
Languages : en
Pages : 1845
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Virtual And Augmented Reality Concepts Methodologies Tools And Applications Book Description:

Virtual and augmented reality is the next frontier of technological innovation. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on the trends, techniques, and uses of virtual and augmented reality in various fields, and examines the benefits and challenges of these developments. Highlighting a range of pertinent topics, such as human-computer interaction, digital self-identity, and virtual reconstruction, this multi-volume book is ideally designed for researchers, academics, professionals, theorists, students, and practitioners interested in emerging technology applications across the digital plane.

Virtual Augmented And Mixed Reality Designing And Developing Augmented And Virtual Environments PDF Download

Virtual  Augmented and Mixed Reality  Designing and Developing Augmented and Virtual Environments PDF
Author: Randall Shumaker
Publisher: Springer
ISBN: 331907458X
Size: 77.99 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 432
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Virtual Augmented And Mixed Reality Designing And Developing Augmented And Virtual Environments Book Description:

The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 82 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 39 papers included in this volume are organized in the following topical sections: interaction devices, displays and techniques in VAMR; designing virtual and augmented environments; avatars and virtual characters; developing virtual and augmented environments.

Emerging Technologies Of Augmented Reality Interfaces And Design PDF Download

Emerging Technologies of Augmented Reality  Interfaces and Design PDF
Author: Haller, Michael
Publisher: IGI Global
ISBN: 1599040689
Size: 57.68 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 414
View: 7385

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Emerging Technologies Of Augmented Reality Interfaces And Design Book Description:

"This book provides a good grounding of the main concepts and terminology for Augmented Reality (AR), with an emphasis on practical AR techniques (from tracking-algorithms to design principles for AR interfaces). The targeted audience is computer-literate readers who wish to gain an initial understanding of this exciting and emerging technology"--Provided by publisher.

Mixed Reality In Architecture Design And Construction PDF Download

Mixed Reality In Architecture  Design  And Construction PDF
Author: Xiangyu Wang
Publisher: Springer Science & Business Media
ISBN: 1402090889
Size: 20.43 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 274
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Mixed Reality In Architecture Design And Construction Book Description:

Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction. The combination of digital content with reality creates an exciting synergy that sets out to enhance engagement within architectural design and construction. State-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers covering topics in architecture, design collaboration, construction and education. They discuss current projects and offer insight into the next wave of Mixed Reality possibilities.

From Animals To Animats 9 PDF Download

From Animals to Animats 9 PDF
Author: Stefano Nolfi
Publisher: Springer
ISBN: 3540386157
Size: 36.99 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 869
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From Animals To Animats 9 Book Description:

This book constitutes the refereed proceedings of the 9th International Conference on Simulation of Adaptive Behavior, SAB 2006. The 35 revised full papers and 35 revised poster papers presented are organized in topical sections on the animat approach to adaptive behaviour, perception and motor control, action selection and behavioral sequences, navigation and internal world models, learning and adaptation, evolution, collective and social behaviours, applied adaptive behavior and more.

Multimedia And Virtual Reality PDF Download

Multimedia and Virtual Reality PDF
Author: Alistair Sutcliffe
Publisher: Psychology Press
ISBN: 1135644373
Size: 20.50 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 352
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Multimedia And Virtual Reality Book Description:

This book is primarily a summary of research done over 10 years in multimedia and virtual reality, which fits within a wider interest of exploiting psychological theory to improve the process of designing interactive systems. The subject matter lies firmly within the field of HCI, with some cross-referencing to software engineering. Extending Sutcliffe's views on the design process to more complex interfaces that have evolved in recent years, this book: *introduces the background to multisensory user interfaces and surveys the design issues and previous HCI research in these areas; *explains the basic psychology for design of multisensory user interfaces, including the Interactive Cognitive Subsystems cognitive model; *describes elaborations of Norman's models of action for multimedia and VR, relates these models to the ICS cognitive model, and explains how the models can be applied to predict the design features necessary for successful interaction; *provides a design process from requirements, user and domain analysis, to design of representation in media or virtual worlds and facilities for user interaction therein; *covers usability evaluation for multisensory interfaces by extending existing well-known HCI approaches of heuristic evaluation and observational usability testing; and *presents two special application areas for multisensory interfaces: educational applications and virtual prototyping for design refinement. To download images and figures free of charge that enhance and clarify materials discussed in chapters 1-7 go to http://www.co.umist.ac.uk/centreULhci/MMVRbook.htm